The closure of the studio responsible for some of the best games of the 21st century leaves the world of RPGs feeling smaller without the hope of another instalment of the much-loved sci-fi series

Earlier this week, EA announced the closure of BioWare, a game studio with a 30-year history of compelling role-playing games, complex characters and bold, choice-driven narratives. Its forthcoming game in the Mass Effect sci-fi series has been cancelled, and more than 400 people are losing their jobs. As someone who has worked in the video games industry for 15 years and spent almost 20 as a BioWare fan, I am among millions of mourners today.

It’s not terribly hard to see why BioWare got the chop. Its parent company has been saddled with $20bn of debt thanks to a recent leveraged buyout involving Jared Kushner and the Saudi wealth fund. EA was looking for weight to cut loose, and despite its hardcore fanbase and reputation for genre-defining RPGs such as Star Wars: Knights of the Old Republic and Dragon Age, BioWare hadn’t put out a critical or commercial hit in over 10 years. Its forthcoming game, titled Mass Effect: Universe according to a leaked trailer, was announced back in 2020. Despite some flashy teases, it was still years away from release.

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